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© 2021 Nicolas Gebbe

Nicolas Gebbe is a 3D artist and filmmaker working in Frankfurt am Main / Germany.

Inspired by architecture and everyday spaces he likes to create digital worlds in 3D that catch the eye and find creative visual solutions for challenging ideas. His works are often based on existing spaces that surround us and our habitual movements within them in relationship to the digital reality. Separate aspects of these places and processes are isolated, alienated, combined, distorted. Realms that would otherwise withdraw themselves from our attention, are made visible. Intermediate dimensions are exposed, viewing habits questioned. In confrontation with the digital chaos, one is challenged to reflect their own reality.

Main software he uses is Cinema4D / Redshift / X-Particles in combination with After Effects / Premiere / Photoshop. Furthermore he uses Touchdesigner and Unity for interactive experiences as well as ableton live and max for sounddesign and interactive audiovisual builds.

Feel free to contact for work or collaboration.



2018 art diploma with a film major at Hochschule für Gestaltung Offenbach

2008 completion art studies at Haller Akademie der Künste Schwäbisch Hall

1986 born in London

awards and exhibition



Lockdown Dreamscape VR

Wins the LICHTER VR Storytelling award at

LICHTER Filmfest Frankfurt International

Lockdown Dreamscape (short film)

Ann Arbor Film Festival - International Competition

ITFS International Festival of Animated Film Stuttgart - International Competition

VideoEX Zürich - International Competition

The Sunset Special (short film)

Athens International Film + Video Festival Ohio

Vilnius Film Festival (out of competition)

Filmfest Dresden Open Air

Annecy International Animation Film Festival: WTF

Motovun Film Festival

Lago Filmfest


The Sunset Special (short film)

Locarno Film Festival - Pardi di domani - International competition

Montreal Festival du nouveau cinéma - Les Nouveaux Alchimistes Competition

KFFK Short Film Festival Cologne

Urban Dreamscape (short film)

Animatou International Filmfestival Geneva

Short Waves Film Festival Poznan


Urban Dreamscape (short film)

Filmfest Dresden: Nominated for national competition 

KFFK Short Film Festival Cologne: Nominated for competition

Berlinale European Filmmarket Screening: Hessen Talents 

Kasseler Dokfest: Hessischer Hochschulfilmtag

Psychedelic Film and Music Festival New York City



Urban (Fulldome short film)

Jena Fulldome Festival: Wins “Janus Student Award”

Film Festival Cottbus

exhibition: NOMADS IN TRANSITION (CLB Berlin)




Scalarat (Fulldome shortfilm)

Fulldome BR Brasil 



Scalarat (Fulldome shortfilm)

Fulldome Festival Jena: Wins “Janus Creative Award” 

Fulldome UK: Wins “Best Narrative” award


Scalarat (VR short film)

Beijing Media Art Biennale

B3 Biennale Shanghai


European Media Art Festival screening and exhibition

Concept, Organisation and support of the Virtual Reality section

of the programm slot "Special: Virtual Reality" and the

talk: “BEST OF VR-ART": presentation about the roots of VR and the connection to

Fulldome. Screening of Scalarat VR





Transmission Noise Expanded (sight-specific beamer installation)

in collaboration with the Rudolf-Koch-Schule Offenbach



Biennale des Bewegten Bildes screening and exhibition

Concept, Organisation and support of the Virtual Reality section in the Architektur Museum Frankfurt and screening of Scalarat VR



Laufzeit (short film)

European Media Art Festival


Der Perfekte Ton (short film)

Fife Casablanca 


Activate Unlock (Fulldome 3D shortfilm)

Jena Fulldome Festival 



Activate Unlock Fulldome Film

B3 Fulldome Exhibition 


Feedback (Fulldome Film)

Jena Fulldome Festival 


Der Perfekte Ton 

Exhibition: HfG Satellit Berlin


Hochkant (Installation)

Exhibition: The Global Composition (Hochchschule Darmstadt)