© 2021 Nicolas Gebbe
Nicolas Gebbe is a 3D artist and filmmaker working in Frankfurt am Main / Germany.
Inspired by architecture and everyday spaces he likes to create digital worlds in 3D that catch the eye and find creative visual solutions for challenging ideas. His works are often based on existing spaces that surround us and our habitual movements within them in relationship to the digital reality. Separate aspects of these places and processes are isolated, alienated, combined, distorted. Realms that would otherwise withdraw themselves from our attention, are made visible. Intermediate dimensions are exposed, viewing habits questioned. In confrontation with the digital chaos, one is challenged to reflect their own reality.
Main software he uses is Cinema4D / Redshift / X-Particles in combination with After Effects / Premiere / Photoshop. Furthermore he uses Touchdesigner and Unity for interactive experiences as well as ableton live and max for sounddesign and interactive audiovisual builds.
Feel free to contact for work or collaboration.
bio
2018 art diploma with a film major at Hochschule für Gestaltung Offenbach
2008 completion art studies at Haller Akademie der Künste Schwäbisch Hall
1986 born in London
awards and exhibition
2022
Lockdown Dreamscape VR
Wins the LICHTER VR Storytelling award at
LICHTER Filmfest Frankfurt International
Lockdown Dreamscape (short film)
Ann Arbor Film Festival - International Competition
ITFS International Festival of Animated Film Stuttgart - International Competition
VideoEX Zürich - International Competition
The Sunset Special (short film)
Athens International Film + Video Festival Ohio
Vilnius Film Festival (out of competition)
Filmfest Dresden Open Air
Annecy International Animation Film Festival: WTF
Motovun Film Festival
Lago Filmfest
2021
The Sunset Special (short film)
Locarno Film Festival - Pardi di domani - International competition
Montreal Festival du nouveau cinéma - Les Nouveaux Alchimistes Competition
KFFK Short Film Festival Cologne
Urban Dreamscape (short film)
Animatou International Filmfestival Geneva
Short Waves Film Festival Poznan
2020
Urban Dreamscape (short film)
Filmfest Dresden: Nominated for national competition
KFFK Short Film Festival Cologne: Nominated for competition
Berlinale European Filmmarket Screening: Hessen Talents
Kasseler Dokfest: Hessischer Hochschulfilmtag
Psychedelic Film and Music Festival New York City
2018
Urban (Fulldome short film)
Jena Fulldome Festival: Wins “Janus Student Award”
Film Festival Cottbus
exhibition: NOMADS IN TRANSITION (CLB Berlin)
https://www.hfg-offenbach.de/de/calendar/nomads-in-transition#veranstaltung
2017
Scalarat (Fulldome shortfilm)
Fulldome BR Brasil
2016
Scalarat (Fulldome shortfilm)
Fulldome Festival Jena: Wins “Janus Creative Award”
Fulldome UK: Wins “Best Narrative” award
Scalarat (VR short film)
Beijing Media Art Biennale
B3 Biennale Shanghai
European Media Art Festival screening and exhibition
Concept, Organisation and support of the Virtual Reality section
of the programm slot "Special: Virtual Reality" and the
talk: “BEST OF VR-ART": presentation about the roots of VR and the connection to
Fulldome. Screening of Scalarat VR
http://www5.emaf.de/deutsch/festival/programm/ausstellung/virtual-reality-2016.html
http://www5.emaf.de/english/timetable/best-of-vr-art-.html
Transmission Noise Expanded (sight-specific beamer installation)
in collaboration with the Rudolf-Koch-Schule Offenbach
2015
Biennale des Bewegten Bildes screening and exhibition
Concept, Organisation and support of the Virtual Reality section in the Architektur Museum Frankfurt and screening of Scalarat VR
2014
Laufzeit (short film)
European Media Art Festival
Der Perfekte Ton (short film)
Fife Casablanca
Activate Unlock (Fulldome 3D shortfilm)
Jena Fulldome Festival
2013
Activate Unlock Fulldome Film
B3 Fulldome Exhibition
2012
Feedback (Fulldome Film)
Jena Fulldome Festival
Der Perfekte Ton
Exhibition: HfG Satellit Berlin
Hochkant (Installation)
Exhibition: The Global Composition (Hochchschule Darmstadt)