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Nicolas Gebbe is a freelance 3D artist and filmmaker working in Frankfurt am Main / Germany.

Inspired by architecture and everyday spaces he likes to create digital worlds in 3D that catch the eye and find creative visual solutions for challenging ideas. His works are often based on existing spaces that surround us and our habitual movements within them in relationship to the digital reality. Separate aspects of these places and processes are isolated, alienated, combined, distorted. Realms that would otherwise withdraw themselves from our attention, are made visible. Intermediate dimensions are exposed, viewing habits questioned. Everyday environments and imagery are deconstructed and made tangible in a modified form. In confrontation with the digital chaos, one is challenged to reflect their own reality.

Main software he uses is Cinema4D / Redshift / X-Particles in combination with After Effects / Premiere / Photoshop. Furthermore he uses Touchdesigner and Unity for interactive experiences as well as ableton live and max for sounddesign and interactive audiovisual builds.

Feel free to contact for work or collaboration.

nicolas.gebbe@gmail.com

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© 2021 Nicolas Gebbe

bio

2018 art diploma with a film major at Hochschule für Gestaltung Offenbach

2008 completion art studies at Haller Akademie der Künste Schwäbisch Hall

1986 born in London

awards and exhibition

2021

The Sunset Special (short film)

Premiere at Locarno Film Festival

Urban Dreamscape (short film)

Short Waves Film Festival

2020

Urban Dreamscape (short film)

Filmfest Dresden: Nominated for national competition 

Kurzfilmfestival Köln: Nominated for competition

Berlinale European Filmmarket Screening: Hessen Talents 

Kasseler Dokfest: Hessischer Hochschulfilmtag

Psychedelic Film and Music Festival New York City

 

2018

Urban (Fulldome short film)

Jena Fulldome Festival: Wins “Janus Student Award”
 

exhibition: NOMADS IN TRANSITION (CLB Berlin)

https://www.hfg-offenbach.de/de/calendar/nomads-in-transition#veranstaltung

 

2017

Scalarat (Fulldome shortfilm)

Fulldome BR Brasil screening

 

2016

Scalarat (Fulldome shortfilm)

Fulldome Festival Jena: Wins “Janus Creative Award” 

Fulldome UK: Wins “Best Narrative” award

 

Scalarat (VR short film)

Beijing Media Art Biennale

B3 Biennale Shanghai

 

European Media Art Festival screening and exhibition

Concept, Organisation and support of the Virtual Reality section

of the programm slot "Special: Virtual Reality" and the

talk: “BEST OF VR-ART": presentation about the roots of VR and the connection to

Fulldome. Screening of Scalarat VR

 

http://www5.emaf.de/deutsch/festival/programm/ausstellung/virtual-reality-2016.html

http://www5.emaf.de/english/timetable/best-of-vr-art-.html

 

Transmission Noise Expanded (sight-specific beamer installation)

in collaboration with the Rudolf-Koch-Schule Offenbach

 

2015

Biennale des Bewegten Bildes screening and exhibition

Concept, Organisation and support of the Virtual Reality section in the Architektur Museum Frankfurt and screening of Scalarat VR

 

2014

Laufzeit (short film)

European Media Art Festival screening

 

Der Perfekte Ton (short film)

Fife Casablanca screening

 

Activate Unlock (Fulldome 3D shortfilm)

Jena Fulldome Festival screening

 

2013

Activate Unlock Fulldome Film

B3 Fulldome Exhibition screening

2012

Feedback (Fulldome Film)

Jena Fulldome Festival screening

 

Der Perfekte Ton 

Exhibition: HfG Satellit Berlin

 

Hochkant (Installation)

Exhibition: The Global Composition (Hochchschule Darmstadt)