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Filmfest Dresden Trailer 2024: Concept, Animation and Sounddesign

 

Experimental interactive visuals and live soundscape supporting Contact Improv bodymovements at Tabeko Frankfurt with Ronja Eick

 

Visuals for theater production: Wer nicht weiter weiß hat recht by Malte Schlösser und Team at TD Berlin 2023

https://td.berlin/stuecke/wer-nicht-weiter-weiss-hat-recht

 

ARTE Tracks appearance on the 26th of August 2022

 

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We Won The Fight

3D animated experimental cyborg glitch love ballad music video / romance visuals.

An glitch ballad music filled with stock footage and destructive 3D animation.

Sound and image by Nicolas Gebbe.

 

Elektrische Tage by Schöne Tiere

Music Video in collaboration with "Schöne Tiere".

 

Flare

Flare is an interactive audio-reactive beamer installation, set up at BaseCamp during Locarno Film Festival. The visuals are controlled live by a MIDI controller, but are also organically changed by surrounding sounds and music. The wind modulates the image by determining movements in the projection surface as well as controlling digital parameters through its sound.

 

Glitch Visual Live Session 01

The first recording of one of my experiments with music and live visuals. I am trying to bring the visual and auditory together in an intuitive setup. The visuals should tell a story the music brings to life. They are controlled by a MIDI interface which also controls oscillators and effects. The instruments are mostly analog synthesizers.

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Sonar

2017 // interactive audiovisual installation, VVVV with Kinect, 3D environment

In a dark room, abstract, vibrating 3D structures are projected and accompanied by a rushing sound atmosphere in low frequencies, whose pulsation is reminiscent of a heartbeat. Through motion detection, the body language of the viewer is translated into variations of sound and image, resulting in a steady transformation of the virtual world that follows the human body without obeying it. The body and the digital interact, the observers themselves become the designers of the surrounding, attracting and absorbing flood of visual and acoustic stimuli. Nevertheless, they can only control these digital worlds in small parts and remain at the mercy of many of the dynamics of digital processes. They are in the role of the player and the game ball at the same time and the atmosphere alternates between fascination and disquiet.

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Transmission Noise Expanded

2016 // installation, 3D-animation, found footage

Exhibition at Hochschule für Gestaltung Offenbach Rundgang _ Sight specific Rudolf Koch Schule

Transmission Noise Expanded was created in collaboration with the Rudolf Koch School in Offenbach am Main. The large windows of the first floor of the school were screened with short films that were adjusted to use the windows as a framing. Individual elements of the short film Transmission Noise were recomposed for this project and given a new context.

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Within the Structure

2016 // short film/loop (06:00), installation, 3D environments, stop motion animation

Exhibition Rundgang Hochschule für Gestaltung Offenbach

Dark architectural 3D structures are played as frames in quick succession, merging together, opening up new space. The repetition of the images and the synchronous, pulsating sound, strain the senses and allow an immersive insight into a world where dimensions blur. Within the structure explores how perception of space changes with strong rhythmic sensory stimulation and encourages a play with perspective.

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Hochkant

2012 // installation, 4 vertical LED Screens with short clips

An installation as part of the exhibition "The Global Composition" of the University of Darmstadt. The image and sound of everyday objects / noise sources are superimposed and multiplied. The initially known is quickly alienated and it creates a new audiovisual level.

The Global Composition 2012

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